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Traps

Shotgun Trap

The cheapest doorway guard you can research: no power, no electronics, just handmade shells and a spot behind a door. Raiders with a plan still get past.

Characteristics

Category
Traps
Stack size
1
Durability
200
Workbench
Level 1
Craftable
Yes
Researchable
Yes · 60 Scrap
Health
300

Overview

In-game description
A shotgun trap triggered by movement, place near doorways and load with handmade shells.

Your front door just went down at night, and the guy rushing in with a hatchet has no idea a gun is pointed at the frame. That is the whole job of this trap: punish whoever comes through a door without being authorized on your Tool Cupboard. You and your team walk past it untouched.

It needs no wiring, only a Level 1 bench and handmade shells, the ammo its own description names. Don't bring buckshot for it: as far as we know it won't go in, so save that for your shotgun.

Pros

Cons

  • Cheap to craft and early to research
  • Works offline, with no generator or battery
  • Fires on its own, so a lone raider can't just sprint past
  • Short reach and wide spread, so it has to sit close to the door
  • Raiders who expect it break it from outside its cone first
  • Runs dry if nobody refills it after a fight

Once you can afford it, an auto turret covers far more ground, but plenty of bases still keep a trap in each airlock. There is also a Bar Games version with the same stats.

Raid cost

Explosive Quantity Sulfur
High Velocity Rocket cheapest 1 200
Explosive 5.56 Rifle Ammo 30–34 750–850
Beancan Grenade 7 840
Satchel Charge 2 960
Timed Explosive Charge 1 2,200
Rocket 2 2,800
Other ways: siege weapons, vehicles and loot
Torpedo 1 60
Homing Missile 1 200
Mortar Shell 2 600
Propane Explosive Bomb 2 1,800
Survey Charge 33 1,980
MLRS Rocket 1 —
Hammerhead Bolt 7–8 —
40mm HE Grenade 8 —

Direct hit, hard side, no duds. Beancan Grenade is a dud 15% of the time. Satchel Charge is a dud 20% of the time. A range runs from point blank to the far end of the bullet's falloff, fired from an Assault Rifle.

Raid calculator: Shotgun Trap

Crafting

Workbench level
Level 1
Crafting time
15 s
Research cost
60 Scrap

Full tree and calculator →

Recycling

Recycler

At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.

How to get

  • Craft

    at a Level 1 Workbench

  • Research

    60 Scrap at a Research Table