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Traps

Wooden Floor Spikes

The spike trap for inside the build, 150 wood a set and no bench. It makes an airlock painful to cross but never stops anyone carrying explosives.

Characteristics

Category
Traps
Stack size
10
Craftable
Yes
Researchable
Yes · 15 Scrap
Health
100

Overview

In-game description
A set of spikes that will slow down and hurt anyone that walks over them.

Put them where an intruder has to cross your building rather than the dirt outside it. A set costs 150 wood and no bench, and anyone walking over them is hurt and slowed, which is exactly what you want on the tiles between a broken door and your loot.

The small spike trap covers open ground. These go inside, and the classic spot is the airlock:

  1. Outer door, then a tile of spikes, then the inner door.
  2. Keep the tool cupboard at least one more door deeper, so nobody reaches it in one dash.
  3. Leave yourself a way around if you run in and out a lot, because your own spikes bite you too.

Who it really catches: the naked who slips in behind you, a door camper rushing the opening, a raider sprinting through a fresh hole to grab a box. A careful player simply breaks them with a melee weapon, and explosives ignore them completely.

So treat them as a time tax on the way in. If you are online and want the corridor to shoot back, a shotgun trap does that; the other options are on the traps page.

Raid cost

Explosive Quantity Sulfur
Explosive 5.56 Rifle Ammo cheapest 8–9 200–250
Beancan Grenade 2 240
High Velocity Rocket 2 400
Satchel Charge 1 480
Rocket 1 1,400
Timed Explosive Charge 1 2,200
Other ways: siege weapons, vehicles and loot
Torpedo 4 60
Survey Charge 6 360
Mortar Shell 1 600
Homing Missile 6 600
Propane Explosive Bomb 1 900
MLRS Rocket 1 —
40mm HE Grenade 2 —
Hammerhead Bolt 3 —

Direct hit, hard side, no duds. Beancan Grenade is a dud 15% of the time. Satchel Charge is a dud 20% of the time. A range runs from point blank to the far end of the bullet's falloff, fired from an Assault Rifle.

Crafting

×150 Wood
×1 Wooden Floor Spikes
Crafting time
15 s
Research cost
15 Scrap

Recycling

Recycler

At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.

How to get

  • Craft

    by hand

  • Research

    15 Scrap at a Research Table