Characteristics
- Category
- Tool
- Stack size
- 10
- Workbench
- Level 1
- Craftable
- Yes
- Researchable
- Yes · 60 Scrap
- Damage
- 475 (200 Blunt + 200 Stab + 75 Explosion)
- Blast radius
- 4 m
- Fuse
- 6–12 s
- Dud chance
- 20%
Overview
Small explosive package constructed of beancan grenades. Useful for destroying wood and sheet metal doors.
Satchels are how a fresh group opens its first base. Day two, the neighbours on the hill have a stone 2x1 with a wooden door, and you have a Level 1 bench and a sulfur node behind your house. That is a satchel raid.
Each one is four beancan grenades tied up with a rope in a small stash, so the real cost is gunpowder. Doors are where they make sense; the game's own text names wood and sheet metal doors. Walls are another story. Blowing through stone with satchels eats far more sulfur than doing it with C4 or rockets, and those are what you save for once your bench allows.
Watch out
Satchels can dud. If one does not go off, do not run straight back to it: a dud can still blow while you reach for it to relight. Give it a moment before you go near.
Carry a couple more than you think the door needs. A raid that stalls one satchel short gives the owners time to log in, and the second door behind the first is the usual surprise.
What it destroys
| Target | Quantity | Sulfur |
|---|---|---|
| Wall Wood | 3 | 1,440 |
| Wall Stone | 10 | 4,800 |
| Wall Metal | 23 | 11,040 |
| Wall Armored | 46 | 22,080 |
|
2 | 960 |
|
4 | 1,920 |
|
15 | 7,200 |
|
2 | 960 |
|
4 | 1,920 |
|
15 | 7,200 |
|
9 | 4,320 |
|
4 | 1,920 |
|
15 | 7,200 |
|
6 | 2,880 |
|
10 | 4,800 |
Direct hit, hard side, no duds. This one is a dud 20% of the time.
Crafting
- Workbench level
- Level 1
- Crafting time
- 5 s
- Research cost
- 60 Scrap
Recycling
At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.
How to get
-
Craft
at a Level 1 Workbench
-
Research
60 Scrap at a Research Table