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Electrical

Tesla Coil

A cheap electric trap that zaps anyone close by and hits harder the more power you feed it. Wire it through a sensor so it only fires when someone walks in.

Characteristics

Category
Electrical
Stack size
3
Durability
100
Workbench
Level 2
Craftable
Yes
Researchable
Yes · 15 Scrap
Health
250

Overview

In-game description
An electrical trap that zaps nearby players when powered. More power supplied will result in higher damage. Loses durability with use.

Picture a raider who has just blown your second door and steps into a corridor that crackles. That is the job: a trap for tight spaces, a doorway, an airlock, the stretch in front of your loot room. It zaps players near it while it has power, and by its own text more power means more damage.

It is cheap, too: three high quality metal and one tech trash at a Level 2 bench, and only 15 scrap to research. The cost sits in what feeds it. A small generator gives you room to push more power into it, and a battery holds that charge for an offline raid.

Tip

Do not leave it powered all the time. It wears down with use, so put a pressure pad or a sensor between the power and the coil, and it only switches on when someone steps in.

Unlike a shotgun trap, it does not seem to care who is authorized. Switch it off before your own group runs through, or route your team's path around it.

Raid cost

Explosive Quantity Sulfur
Satchel Charge cheapest 1 480
Beancan Grenade 4 480
Explosive 5.56 Rifle Ammo 25–28 650–700
High Velocity Rocket 6 1,200
Rocket 1 1,400
Timed Explosive Charge 1 2,200
Other ways: siege weapons, vehicles and loot
Torpedo 12 180
Propane Explosive Bomb 1 900
Survey Charge 18 1,080
Mortar Shell 3 1,200
Homing Missile 21 2,200
MLRS Rocket 1 —
40mm HE Grenade 4 —
Hammerhead Bolt 10 —

Direct hit, hard side, no duds. Satchel Charge is a dud 20% of the time. Beancan Grenade is a dud 15% of the time. A range runs from point blank to the far end of the bullet's falloff, fired from an Assault Rifle.

Crafting

Workbench level
Level 2
Crafting time
25 s
Research cost
15 Scrap

Full tree and calculator →

Recycling

Recycler

At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.

How to get

  • Craft

    at a Level 2 Workbench

  • Research

    15 Scrap at a Research Table