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Electrical

Reactive Target

A metal target that drops when you hit it and stands up again on reset. Cheap aim practice at home, with your bow's arrow drop in plain view.

Characteristics

Category
Electrical
Stack size
1
Workbench
Level 1
Craftable
Yes
Researchable
Yes · 15 Scrap
Health
250

Overview

In-game description
A reactive target that knocks down when hit, can be reset.

You just learned the hunting bow and have no idea how much an arrow drops at range. Set a target up behind the base, step back a few paces after each hit, and a quiver of wooden arrows later you know where to hold. A hit knocks it flat, so you see from a distance whether you connected.

It takes a Level 1 workbench, a gear, metal fragments and wood, the same bill as the paintable version. Walk up and reset it by hand. It also sits among the electrical parts, and as far as players know a powered input can stand it back up, so a button at the shooting spot saves the walk.

Once you own an assault rifle, the same range is where you learn its recoil before a fight teaches it to you. Arrows can be picked up again and rifle ammo cannot, so keep the long sessions for the bow.

Raid cost

Explosive Quantity Sulfur
Beancan Grenade cheapest 3 360
Satchel Charge 1 480
Explosive 5.56 Rifle Ammo 50 1,250
Rocket 1 1,400
High Velocity Rocket 9 1,800
Timed Explosive Charge 1 2,200
Other ways: siege weapons, vehicles and loot
Torpedo 25 300
Mortar Shell 2 600
Survey Charge 13 780
Propane Explosive Bomb 1 900
Homing Missile 25 2,600
MLRS Rocket 1 —
40mm HE Grenade 3 —
Hammerhead Bolt 10 —

Direct hit, hard side, no duds. Beancan Grenade is a dud 15% of the time. Satchel Charge is a dud 20% of the time.

Crafting

Workbench level
Level 1
Crafting time
15 s
Research cost
15 Scrap

Full tree and calculator →

Recycling

Recycler

At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.

How to get

  • Craft

    at a Level 1 Workbench

  • Research

    15 Scrap at a Research Table