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Electrical

Fluid Switch & Pump

A valve you open by hand or by wire, and the part that pushes water uphill when powered. Without it, a catcher on the ground cannot feed an upstairs farm.

Characteristics

Category
Electrical
Stack size
5
Workbench
Level 1
Craftable
Yes
Researchable
Yes · 15 Scrap
Health
200

Overview

In-game description
A simple switch that enables fluid to pass through. Can be switched on/off manually or via electricity. Can also pump water upwards to higher entities when powered.

Two jobs live in one box. Unpowered, it is a tap: water passes when it is open, stops when it is closed, and you flip it by hand. Give it electricity and it does the thing nothing else in the water chain can, which is push water up to something placed higher than the source.

That second job is why most people craft it. Say your large water catchers stand in the yard and the large planter boxes sit on the second floor, where they are easier to defend. Hoses alone will not lift the water up there. Put this between them and power it.

  1. Run a hose from the catcher or barrel into its input.
  2. Run power to it with the wire tool.
  3. Run a hose from its output up to the planters or to a barrel on the upper floor.

Because power also switches it, you can control the flow from anywhere. Wire a smart switch in front of it and you shut the farm's water off from your phone. It costs 150 metal fragments at a Level 1 bench.

Raid cost

Explosive Quantity Sulfur
Satchel Charge cheapest 1 480
Beancan Grenade 4 480
Explosive 5.56 Rifle Ammo 20–23 500–600
High Velocity Rocket 5 1,000
Rocket 1 1,400
Timed Explosive Charge 1 2,200
Other ways: siege weapons, vehicles and loot
Torpedo 10 120
Propane Explosive Bomb 1 900
Survey Charge 15 900
Mortar Shell 3 1,200
Homing Missile 17 1,800
MLRS Rocket 1 —
40mm HE Grenade 4 —
Hammerhead Bolt 8 —

Direct hit, hard side, no duds. Satchel Charge is a dud 20% of the time. Beancan Grenade is a dud 15% of the time. A range runs from point blank to the far end of the bullet's falloff, fired from an Assault Rifle.

Crafting

×150 Metal Fragments
×1 Fluid Switch & Pump
Workbench level
Level 1
Crafting time
15 s
Research cost
15 Scrap

Recycling

Recycler

At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.

How to get

  • Craft

    at a Level 1 Workbench

  • Research

    15 Scrap at a Research Table