Characteristics
- Category
- Construction
- Stack size
- 1
- Durability
- 100
- Craftable
- Yes
- Researchable
- Yes · 10 Scrap
- Health
- 200
Overview
A Cheap door to secure your base. Its vulnerability to fire and weak explosive resistance makes the door a temporary solution to securing your base. Due to its flaws you should look at upgrading to a higher tier door such as Sheet Metal. The Wooden Door can take two kinds of locks the basic Key Lock and the Code Lock. To pick up the door, remove any locks and open, hold down the E (USE) key and select 'Pickup'.
Fifty more wood than the single wooden door gets you a door for a wide wall frame, and that is all it adds. On day one, before the furnace has turned out a single frag, it is the cheapest way to close such a frame.
Every weakness of the single one comes along. A few molotovs burn it down, cheap explosives finish the job, and the game text itself tells you to move on to sheet metal. Picture logging off with the wide entrance shut by planks, then logging back in to a scorched gap and an empty box.
So give it hours, not days. Once 200 frags are in the box, swap in the sheet metal double door and move the code lock across. And if the floor plan can still change, a normal doorway keeps your early doors cheaper.
Raid cost
| Explosive | Quantity | Sulfur |
|---|---|---|
|
18–19 | 450–500 |
|
4 | 800 |
|
7 | 840 |
|
2 | 960 |
|
1 | 1,400 |
|
1 | 2,200 |
| Other ways: siege weapons, vehicles and loot | ||
|
9 | 120 |
|
2 | 600 |
|
13 | 780 |
|
1 | 900 |
|
10 | 1,000 |
|
1 | — |
|
3 | — |
|
4 | — |
Direct hit, hard side, no duds. Beancan Grenade is a dud 15% of the time. Satchel Charge is a dud 20% of the time. A range runs from point blank to the far end of the bullet's falloff, fired from an Assault Rifle.
Crafting
- Crafting time
- 15 s
- Research cost
- 10 Scrap
Recycling
At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.
How to get
-
Craft
by hand
-
Research
10 Scrap at a Research Table