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Weapon

Molotov Cocktail

Fire in a bottle: it wrecks wood and anyone standing in the flames, and does next to nothing to stone or metal. Made for wooden doors.

Characteristics

Category
Weapon
Stack size
3
Workbench
Level 2
Craftable
Yes
Researchable
Yes · 30 Scrap
Damage
35
Blast radius
3 m

Overview

In-game description
A glass bottle filled with low grade fuel. Smashes and spreads fire when it lands, incredibly high damage to wood and players but innefective against stronger materials.

Wood burns, and a molotov lets you choose what. The classic job: a fresh base two grids over still has a wooden door on the front, you have a Level 2 bench and a few bottles, and that door is not going to last. No sulfur, no gunpowder, just low grade fuel and some cloth that are probably already sitting in your box.

The game's own text says stronger materials shrug it off. Stone walls and a sheet metal door barely notice, so look at what you are throwing at before you empty a stack into it. That is also the defence: once your own doors are metal, molotovs stop being a threat to the base.

In a fight the fire on the ground matters more than the hit. Throw one into a doorway someone is holding, or into the bush a player is hiding in, and they have to move or burn. Just never throw it at your feet inside a wooden hut you are still standing in.

Crafting

×10 Cloth ×50 Low Grade Fuel
×1 Molotov Cocktail
Workbench level
Level 2
Crafting time
10 s
Research cost
30 Scrap

Full tree and calculator →

Recycling

Recycler

At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.

How to get

  • Craft

    at a Level 2 Workbench

  • Research

    30 Scrap at a Research Table