Characteristics
Overview
A short wall made of solid ice.
Use it to fence a yard or a path around a snowy base, not to stop a raid. You cannot make one at a workbench or research it: every piece comes out of loot or a trade, and the same goes for its tall sibling, the high ice wall. A spare piece only recycles into stones.
So it is something you find, not something you plan a base around. And it is short. Line a path with it, frame a garden or mark where your yard ends. If a crate handed you a few pieces and your base sits in the snow, they look right at home by the door. Leave the real defence to the high walls in the construction list.
Raid cost
| Explosive | Quantity | Sulfur |
|---|---|---|
|
67–69 | 1,700–1,750 |
|
4 | 1,920 |
|
1 | 2,200 |
|
19 | 2,280 |
|
13 | 2,600 |
|
2 | 2,800 |
| Other ways: siege weapons, vehicles and loot | ||
|
33 | 420 |
|
2 | 1,800 |
|
7 | 2,400 |
|
48 | 2,880 |
|
39 | 4,000 |
|
2 | — |
|
11 | — |
|
16 | — |
Direct hit, hard side, no duds. Satchel Charge is a dud 20% of the time. Beancan Grenade is a dud 15% of the time. A range runs from point blank to the far end of the bullet's falloff, fired from an Assault Rifle.
Recycling
At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.