Characteristics
- Category
- Electrical
- Stack size
- 5
- Workbench
- Level 1
- Craftable
- Yes
- Researchable
- Yes · 15 Scrap
- Health
- 200
Overview
Combines three separate fluid connections into one connection.
Three catchers on the roof, one barrel downstairs: that is the job. Each large water catcher gets its own hose into the combiner, and a single hose leaves it for the water barrel. Rain that used to fill three separate tanks now ends up in one reserve your farm can actually draw on.
A barrel takes one incoming hose. Without this part you end up with three half-full stores and planters hooked to whichever one you happened to pick. The fluid splitter does the reverse, one line out to three, and plenty of farm builds use both: catchers into a combiner, barrel in the middle, splitter towards the planter rows.
It needs no power and nothing rarer than 75 metal fragments at a Level 1 bench, with 15 scrap to research. So the only reason to skip it is a small base where one catcher already keeps up.
Raid cost
| Explosive | Quantity | Sulfur |
|---|---|---|
|
1 | 480 |
|
4 | 480 |
|
20–23 | 500–600 |
|
5 | 1,000 |
|
1 | 1,400 |
|
1 | 2,200 |
| Other ways: siege weapons, vehicles and loot | ||
|
10 | 120 |
|
1 | 900 |
|
15 | 900 |
|
3 | 1,200 |
|
17 | 1,800 |
|
1 | — |
|
4 | — |
|
8 | — |
Direct hit, hard side, no duds. Satchel Charge is a dud 20% of the time. Beancan Grenade is a dud 15% of the time. A range runs from point blank to the far end of the bullet's falloff, fired from an Assault Rifle.
Crafting
- Workbench level
- Level 1
- Crafting time
- 15 s
- Research cost
- 15 Scrap
Recycling
At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.
How to get
-
Craft
at a Level 1 Workbench
-
Research
15 Scrap at a Research Table