Skip to content
Items

Sofa

A two-seat couch made from cloth and wood with no bench needed. It gives comfort while you sit, so it belongs in a duo's living room, not in a fight.

Characteristics

Category
Items
Stack size
2
Craftable
No
Researchable
No
Health
200

Overview

In-game description
A comfortable old sofa. A decorative item which provides comfort and seats two.

Two people, one seat and a bit of comfort for both: that is the sofa's whole job. The game lists it as decor that seats two and gives comfort, and comfort helps your health come back faster while you sit at home.

Picture your duo coming back from a monument run, both of you bleeding and loaded with loot. One sofa next to the boxes and you both sit, sort and heal at the same time, instead of taking turns on a single chair.

It costs thirty cloth and a hundred wood, with no workbench and nothing to research, though its blueprint is tied to owning the item on Steam. Cloth is the part that hurts early, since bandages and clothes want it too, so build the sofa once the hemp is flowing. A recycler hands back about half. The patterned sofa costs exactly the same and only looks different.

Raid cost

Explosive Quantity Sulfur
High Velocity Rocket cheapest 2 400
Satchel Charge 1 480
Beancan Grenade 4 480
Explosive 5.56 Rifle Ammo 20–23 500–600
Rocket 1 1,400
Timed Explosive Charge 1 2,200
Other ways: siege weapons, vehicles and loot
Torpedo 2 60
Homing Missile 1 200
Mortar Shell 2 600
Propane Explosive Bomb 1 900
Survey Charge 15 900
MLRS Rocket 1 —
40mm HE Grenade 4 —
Hammerhead Bolt 7 —

Direct hit, hard side, no duds. Satchel Charge is a dud 20% of the time. Beancan Grenade is a dud 15% of the time. A range runs from point blank to the far end of the bullet's falloff, fired from an Assault Rifle.

Recycling

Recycler

At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.