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Items

Sofa - Pattern

The floral twin of the plain sofa: same cloth and wood, same two seats, same comfort. The only reason to pick it is that you like the pattern better.

Characteristics

Category
Items
Stack size
2
Craftable
No
Researchable
No
Health
200

Overview

In-game description
A comfortable old sofa with a floral pattern. A decorative item which provides comfort and seats two.

Pick this one with your eyes. Next to the plain sofa the rows show no difference at all: the same thirty cloth and hundred wood, no workbench, no research, the same recycling. Only the game text changes, and it adds a floral pattern. It still seats two and still gives comfort, so you heal a little faster while you sit.

The pattern earns its place in a base with more than one room to sit in. Say your clan of four shares a compound: plain sofas by the furnaces for whoever is smelting, a flowery one in the bedroom wing, and when someone says "meet at the flower couch" on voice, nobody asks which room. Throw a rug under it and the room looks lived in.

It does nothing in a raid. More furniture of this kind sits among the Items.

Raid cost

Explosive Quantity Sulfur
High Velocity Rocket cheapest 2 400
Satchel Charge 1 480
Beancan Grenade 4 480
Explosive 5.56 Rifle Ammo 20–23 500–600
Rocket 1 1,400
Timed Explosive Charge 1 2,200
Other ways: siege weapons, vehicles and loot
Torpedo 2 60
Homing Missile 1 200
Mortar Shell 2 600
Propane Explosive Bomb 1 900
Survey Charge 15 900
MLRS Rocket 1 —
40mm HE Grenade 4 —
Hammerhead Bolt 7 —

Direct hit, hard side, no duds. Satchel Charge is a dud 20% of the time. Beancan Grenade is a dud 15% of the time. A range runs from point blank to the far end of the bullet's falloff, fired from an Assault Rifle.

Recycling

Recycler

At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.