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Fun

Sky Lantern - Orange

An orange sky lantern on the same cheap cloth-and-fuel recipe as the others. Groups that adopt it as their colour send a batch up to mark home turf.

Characteristics

Category
Fun
Stack size
20
Durability
100
Craftable
No
Researchable
No
Health
100

Overview

In-game description
A beautiful orange sky lantern. Can be launched in any direction. Has one inventory slot. Can be Ignited with a lit torch.

Orange is the colour you choose when you want to be seen, and a clan that paints its signs orange usually wants its lanterns to match. If yours went with orange, a batch of these rising together from the main base tells the whole hill who lives there. It also tells anyone watching the sky where your roof is. Think about that second part before the base is finished.

Each one is the plain sky lantern crafted with the orange skin, since the colour has no blueprint of its own: ten cloth and five low grade fuel with no bench, so ten of them eat a hundred cloth. You will miss that stack in the first days of a wipe, so farm hemp first.

Everyone on the team lights their own from a torch at the same moment. If the neighbours already fly orange, the purple and green lanterns work exactly the same way.

Raid cost

Explosive Quantity Sulfur
Explosive 5.56 Rifle Ammo cheapest 2–3 50–100
Beancan Grenade 1 120
High Velocity Rocket 1 200
Satchel Charge 1 480
Rocket 1 1,400
Timed Explosive Charge 1 2,200
Other ways: siege weapons, vehicles and loot
Torpedo 1 60
Homing Missile 1 200
Survey Charge 5 300
Mortar Shell 1 600
Propane Explosive Bomb 1 900
MLRS Rocket 1 —
40mm HE Grenade 2 —
Hammerhead Bolt 2 —

Direct hit, hard side, no duds. Beancan Grenade is a dud 15% of the time. Satchel Charge is a dud 20% of the time. A range runs from point blank to the far end of the bullet's falloff, fired from an Assault Rifle.

Recycling

Recycler

At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.