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Fun

White Boomer

A plain white starburst, the quietest of the colours. Some groups save one for a goodbye, like a teammate's last night before they quit the server.

Characteristics

Category
Fun
Stack size
20
Durability
100
Craftable
No
Researchable
No
Health
100

Overview

In-game description
A very large mortar type firework with a white starburst

Tonight is the last session for a teammate who is moving on. You meet on the roof of the base you built together, somebody sets down a white boomer, and it goes up without a word in voice. The game has nothing made for saying goodbye, and white suits the moment better than a loud orange or red.

The cost is the usual boomer bill: 30 gun powder, low grade fuel and metal fragments, no bench. For a night like that, one shell is a fair price.

Do not overthink the spot. A farewell shell only needs to be seen by the people on that roof, and if the base is going to fall soon anyway, giving its position away hardly matters. The other colours wait in the Fun category.

Raid cost

Explosive Quantity Sulfur
Explosive 5.56 Rifle Ammo cheapest 8–9 200–250
Beancan Grenade 2 240
High Velocity Rocket 2 400
Satchel Charge 1 480
Rocket 1 1,400
Timed Explosive Charge 1 2,200
Other ways: siege weapons, vehicles and loot
Torpedo 4 60
Survey Charge 6 360
Mortar Shell 1 600
Homing Missile 6 600
Propane Explosive Bomb 1 900
MLRS Rocket 1 —
40mm HE Grenade 2 —
Hammerhead Bolt 3 —

Direct hit, hard side, no duds. Beancan Grenade is a dud 15% of the time. Satchel Charge is a dud 20% of the time. A range runs from point blank to the far end of the bullet's falloff, fired from an Assault Rifle.

Recycling

Recycler

At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.