Characteristics
Overview
A beautiful purple sky lantern. Can be launched in any direction. Has one inventory slot. Can be Ignited with a lit torch.
The map resets tomorrow. Your boxes are full of cloth you will never turn into anything, the TC holds resources nobody is coming to raid for, and the server is half empty. That is the night for a whole box of purple lanterns.
Craft the plain sky lantern with the purple skin, as many times as you like: the colour has no blueprint of its own, there is no bench to stand at, and the low grade fuel in your boxes is not coming with you either. Line up on the roof, light them from a torch one after another and watch them drift away from a base that will be gone by morning.
On any other day of the wipe this is a waste. Purple does nothing the red lantern or the others cannot, so pick whichever colour your group likes. If the neighbours are still online, invite them over: on the last night there is nothing left to fight about.
Raid cost
| Explosive | Quantity | Sulfur |
|---|---|---|
|
2–3 | 50–100 |
|
1 | 120 |
|
1 | 200 |
|
1 | 480 |
|
1 | 1,400 |
|
1 | 2,200 |
| Other ways: siege weapons, vehicles and loot | ||
|
1 | 60 |
|
1 | 200 |
|
5 | 300 |
|
1 | 600 |
|
1 | 900 |
|
1 | — |
|
2 | — |
|
2 | — |
Direct hit, hard side, no duds. Beancan Grenade is a dud 15% of the time. Satchel Charge is a dud 20% of the time. A range runs from point blank to the far end of the bullet's falloff, fired from an Assault Rifle.
Recycling
At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.