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Electrical

Large Neon Sign

The biggest still neon panel, wide enough for a clan tag or a shop name read from far off. 250 metal fragments at a Level 1 bench; it glows only on power.

Characteristics

Category
Electrical
Stack size
5
Craftable
No
Researchable
No
Health
300

Overview

In-game description
A large neon sign!

A clan tag across the front of a compound, lit all night, tells the server one thing: someone lives here and wants you to know. That is the large neon sign's job. Its panel fits a whole name, and once it has power the paint glows, so the huge wooden sign that does the same job by day vanishes at dusk while this one does not.

Power is the real cost, not the 250 fragments. A sign that matters only at night is a natural fit for a large solar panel charging a large rechargeable battery by day, with the sign drawing from the battery after dark. Wired straight to the panel, it goes out exactly when you want it lit.

Watch out

A bright name on the outer wall also tells raiders where an active base is. If your group is small and the server is busy, keep the big sign for the shop and leave the main base in the dark.

For moving letters, the animated large sign asks for high quality metal and a Level 2 bench on top.

Raid cost

Explosive Quantity Sulfur
Explosive 5.56 Rifle Ammo cheapest 50–53 1,250–1,350
Satchel Charge 4 1,920
Beancan Grenade 16 1,920
High Velocity Rocket 10 2,000
Timed Explosive Charge 1 2,200
Rocket 2 2,800
Other ways: siege weapons, vehicles and loot
Torpedo 24 300
Propane Explosive Bomb 2 1,800
Mortar Shell 6 1,800
Survey Charge 41 2,460
Homing Missile 32 3,200
MLRS Rocket 1 —
40mm HE Grenade 10 —
Hammerhead Bolt 14 —

Direct hit, hard side, no duds. Satchel Charge is a dud 20% of the time. Beancan Grenade is a dud 15% of the time. A range runs from point blank to the far end of the bullet's falloff, fired from an Assault Rifle.

Recycling

Recycler

At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.