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Fun

Champagne Boomer

The priciest boomer: 75 gun powder for one huge champagne-coloured blast and a scatter of orange sparks after it. Fire it anywhere but over your base.

Characteristics

Category
Fun
Stack size
20
Durability
100
Craftable
No
Researchable
No
Health
100

Overview

In-game description
A very large mortar type firework with an massive champagne colored explosion followed by smaller orange starbursts

Picture the night your group cracks the compound across the river. The loot is on its way home, everyone is still on a high, and somebody wants a finale. This is that shell: one massive champagne-coloured blast, then a spray of smaller orange bursts.

It is priced like a finale too. One takes 75 gun powder, two and a half times what a Blue Boomer eats, plus 30 low grade fuel and 30 metal fragments. That is a fair pile of rifle ammo turned into a few seconds of light, so if powder is tight, a plain colour does the job.

Watch out

Everyone who sees a firework knows roughly where it was lit. Set it off at the base you just raided, never on your own roof.

Raid cost

Explosive Quantity Sulfur
Explosive 5.56 Rifle Ammo cheapest 8–9 200–250
Beancan Grenade 2 240
High Velocity Rocket 2 400
Satchel Charge 1 480
Rocket 1 1,400
Timed Explosive Charge 1 2,200
Other ways: siege weapons, vehicles and loot
Torpedo 4 60
Survey Charge 6 360
Mortar Shell 1 600
Homing Missile 6 600
Propane Explosive Bomb 1 900
MLRS Rocket 1 —
40mm HE Grenade 2 —
Hammerhead Bolt 3 —

Direct hit, hard side, no duds. Beancan Grenade is a dud 15% of the time. Satchel Charge is a dud 20% of the time. A range runs from point blank to the far end of the bullet's falloff, fired from an Assault Rifle.

Recycling

Recycler

At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.