Characteristics
- Category
- Electrical
- Stack size
- 10
- Workbench
- Level 2
- Craftable
- Yes
- Researchable
- Yes · 30 Scrap
- Health
- 100
Overview
A digital clock that displays the server time and lets you set alarms to pass power through when ringing. Ideal for synchronizing traps or timed events.
Set an alarm and something in your base happens at that hour without you there. The clock shows the server's time, and while an alarm rings it lets power through. Its own text pitches it for synchronising traps and timed events.
The ring is short, though. On its own it gives a blip, not a line that stays live. So players put a timer behind it: the alarm starts the timer, the timer holds the power for as long as you set, and your ceiling lights come on at the hour you picked and go dark by themselves.
It costs a hundred metal fragments and a Level 2 workbench. Most bases never build one, and they lose nothing by it. It is for players who like their base running on a schedule, not for anyone short on scrap.
Raid cost
| Explosive | Quantity | Sulfur |
|---|---|---|
|
2 | 240 |
|
10–12 | 250–300 |
|
1 | 480 |
|
3 | 600 |
|
1 | 1,400 |
|
1 | 2,200 |
| Other ways: siege weapons, vehicles and loot | ||
|
5 | 60 |
|
8 | 480 |
|
2 | 600 |
|
1 | 900 |
|
9 | 1,000 |
|
1 | — |
|
2 | — |
|
4 | — |
Direct hit, hard side, no duds. Beancan Grenade is a dud 15% of the time. Satchel Charge is a dud 20% of the time. A range runs from point blank to the far end of the bullet's falloff, fired from an Assault Rifle.
Crafting
- Workbench level
- Level 2
- Crafting time
- 25 s
- Research cost
- 30 Scrap
Recycling
At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.
How to get
-
Craft
at a Level 2 Workbench
-
Research
30 Scrap at a Research Table