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Items

Tuna Can Lamp

A wall light made from an empty tuna can, 20 wood and 10 low grade fuel. No bench, no wiring: about the cheapest light a starter base can have.

Characteristics

Category
Items
Stack size
1
Durability
100
Craftable
Yes
Researchable
Yes · 15 Scrap
Health
50

Overview

In-game description
A makeshift wall light. Still smells faintly of fish.

Light for a base that has no power yet: that is the whole job. A starter 2x2 with no power and a box room you cannot see into is exactly where it pays off: one empty tuna can, a little wood and a splash of low grade fuel, crafted without a bench. Research is 15 scrap, so it is an easy early blueprint.

It burns fuel while lit, just like the lantern. The difference is where it goes. The lantern stands on the floor or a shelf; this one hangs on a wall, out of the way of boxes and doors, and takes less fuel to make. The light is modest, enough for a corridor or a loot room rather than a whole floor.

So keep a can back when you smelt the rest. Once the base runs on electricity, a ceiling light ends the refuelling, and the tuna lamp can go to the recycler for part of its fuel and wood.

Raid cost

Direct hit, hard side, no duds. Beancan Grenade is a dud 15% of the time. Satchel Charge is a dud 20% of the time. A range runs from point blank to the far end of the bullet's falloff, fired from an Assault Rifle.

Crafting

Crafting time
15 s
Research cost
15 Scrap

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Recycling

Recycler

At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.

How to get

  • Craft

    by hand

  • Research

    15 Scrap at a Research Table