Characteristics
Overview
Shelves for item stacking
Build it when your workshop corner should look like a workshop. It has no blueprint of its own: it is a skin of the salvaged shelves. Learn those at the research table for 30 scrap, and if you own this skin on Steam, you pick the industrial look when you craft them.
After that each one takes 50 metal fragments and no workbench. The half height industrial shelves are 10 fragments cheaper but cannot be researched, and the industrial wall shelves hang above them for 100 wood. Put all three in one room and it reads as a planned garage instead of a pile of boxes.
Under the paint these are the plain salvaged shelves, so the choice between the two is only about style. Neither takes a lock. A duo fitting out the repair room can line a wall with these and keep spare hatchets and a few stacks of low grade on show, while the explosives stay in a locked box.
Raid cost
| Explosive | Quantity | Sulfur |
|---|---|---|
|
7 | 840 |
|
2 | 960 |
|
3 | 4,200 |
|
167–173 | 4,200–4,350 |
|
2 | 4,400 |
|
31 | 6,200 |
| Other ways: siege weapons, vehicles and loot | ||
|
81 | 1,020 |
|
8 | 2,400 |
|
3 | 2,700 |
|
50 | 3,000 |
|
97 | 9,800 |
|
3 | — |
|
12 | — |
|
40 | — |
Direct hit, hard side, no duds. Beancan Grenade is a dud 15% of the time. Satchel Charge is a dud 20% of the time. A range runs from point blank to the far end of the bullet's falloff, fired from an Assault Rifle.
Crafting
- Crafting time
- 10 s
- Research cost
- 30 Scrap
Recycling
At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.
How to get
-
Craft
by hand
-
Research
30 Scrap at a Research Table