Characteristics
Overview
A shallow industrial wall shelf for small item stacking
Hang it above a bench or by the door so a few small stacks stay in sight. The game calls it shallow and made for small items, and it means it: picture meds and a little ammo on display, not a loot wall.
Think of it as the bamboo wall shelf in factory dress. The same 100 wood, no workbench, no research, so the only thing you choose is the look. In a metal-heavy base it simply fits where the bamboo strip would not.
A duo kitting out an industrial workshop can line the floor with half height industrial shelves and hang these above them for a matching wall. If you would rather have shelving you can learn each wipe, research the plain salvaged shelves; the salvaged industrial shelves are only their skin, a look you pick when crafting them if you own it. None of it stops a raider, so the loot that matters still goes in a locked box.
Raid cost
| Explosive | Quantity | Sulfur |
|---|---|---|
|
7 | 840 |
|
2 | 960 |
|
3 | 4,200 |
|
167–173 | 4,200–4,350 |
|
2 | 4,400 |
|
31 | 6,200 |
| Other ways: siege weapons, vehicles and loot | ||
|
81 | 1,020 |
|
8 | 2,400 |
|
3 | 2,700 |
|
50 | 3,000 |
|
97 | 9,800 |
|
3 | — |
|
12 | — |
|
40 | — |
Direct hit, hard side, no duds. Beancan Grenade is a dud 15% of the time. Satchel Charge is a dud 20% of the time. A range runs from point blank to the far end of the bullet's falloff, fired from an Assault Rifle.
Recycling
At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.