Characteristics
Overview
Shelves for item stacking
Use it for the stuff your group grabs all day. Stand one by the door of the farm room with spare hatchets, cloth and a few bandages on it, and nobody digs through five boxes before heading out to hit nodes.
Next to the bamboo pieces it is the dependable shelf. It costs 50 metal fragments rather than wood, but you can learn it for 30 scrap, while the bamboo wall shelves cannot be researched at all. The salvaged industrial shelves cost and research exactly the same, so between those two you pick by how the room looks.
Watch out
Shelves take no lock. Whatever sits on them belongs to the first raider who reaches that room, so ammo, components and boom stay in a large wood box with a lock on it.
Recycle one you no longer want and some of the fragments come back.
Raid cost
| Explosive | Quantity | Sulfur |
|---|---|---|
|
7 | 840 |
|
2 | 960 |
|
3 | 4,200 |
|
167–173 | 4,200–4,350 |
|
2 | 4,400 |
|
31 | 6,200 |
| Other ways: siege weapons, vehicles and loot | ||
|
81 | 1,020 |
|
8 | 2,400 |
|
3 | 2,700 |
|
50 | 3,000 |
|
97 | 9,800 |
|
3 | — |
|
12 | — |
|
40 | — |
Direct hit, hard side, no duds. Beancan Grenade is a dud 15% of the time. Satchel Charge is a dud 20% of the time. A range runs from point blank to the far end of the bullet's falloff, fired from an Assault Rifle.
Crafting
- Crafting time
- 10 s
- Research cost
- 30 Scrap
Recycling
At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.
How to get
-
Craft
by hand
-
Research
30 Scrap at a Research Table