Characteristics
Overview
A small planter with enough room to plant 2 seeds.
Place it for the look. A minecart with a couple of plants in it suits a base dressed up as an old mine, or a front yard you want to look lived in. As a farm it barely counts: the game gives it room for two seeds.
Work out what you pay per seed. The minecart takes 100 metal fragments for two. The bath tub planter takes the same frags for three, a triangle planter box holds four for one tarp and some wood, and a large planter box holds nine.
You cannot research it either. If it is not in your crafting menu, scrap will not put it there. When you do have one, stand it by the door, grow something you can live without in it, and keep the real farm in boxes.
Raid cost
| Explosive | Quantity | Sulfur |
|---|---|---|
|
1 | 200 |
|
2 | 240 |
|
10–12 | 250–300 |
|
1 | 480 |
|
1 | 1,400 |
|
1 | 2,200 |
| Other ways: siege weapons, vehicles and loot | ||
|
1 | 60 |
|
1 | 200 |
|
8 | 480 |
|
1 | 600 |
|
1 | 900 |
|
1 | — |
|
2 | — |
|
4 | — |
Direct hit, hard side, no duds. Beancan Grenade is a dud 15% of the time. Satchel Charge is a dud 20% of the time. A range runs from point blank to the far end of the bullet's falloff, fired from an Assault Rifle.
Recycling
At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.