Characteristics
Overview
A Lantern. Place it where you need light.
Flank your front door with a pair of these when the Halloween mood hits the server. By its own text it is a lantern, so it gives light where you place it, and the scowl comes pre-carved: nothing to draw, nothing to get wrong.
Two pumpkins and no workbench make one. It cannot be researched: its blueprint is tied to owning the item on Steam. The happy jack o'lantern costs exactly the same and only swaps the face, while the carvable pumpkin needs a single pumpkin and shows a design of your own.
Do not plan to recycle it for food. You put two pumpkins in and get back about one. It sits with the decor in Items and does nothing for defence.
Raid cost
| Explosive | Quantity | Sulfur |
|---|---|---|
|
1–2 | 50 |
|
1 | 120 |
|
1 | 200 |
|
1 | 480 |
|
1 | 1,400 |
|
1 | 2,200 |
| Other ways: siege weapons, vehicles and loot | ||
|
1 | 60 |
|
3 | 180 |
|
1 | 200 |
|
1 | 600 |
|
1 | 900 |
|
1 | — |
|
1 | — |
|
1 | — |
Direct hit, hard side, no duds. Beancan Grenade is a dud 15% of the time. Satchel Charge is a dud 20% of the time. A range runs from point blank to the far end of the bullet's falloff, fired from an Assault Rifle.
Recycling
At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.