Characteristics
Overview
Throw some darts! Compete with others in a leaderboard. Hold the interact key to choose between a single or two-player game.
Unlike most decor, this one gives you something to do. Hang it in the base, hold the interact key, and pick a solo game or a match against a teammate. Scores go onto a leaderboard, so the duo that spends a whole evening waiting for the furnaces to get through the sulfur finally has a way to settle who throws better.
It is cheap: 150 wood and nothing else, but it needs a Level 1 workbench. The row also marks it as not researchable, so you cannot buy the blueprint with scrap; how it unlocks for you is worth checking in your own menu.
It does nothing for raids or defence. Put it on a wall near the sofa and keep it out of the airlock, where nobody should stand still anyway.
Raid cost
| Explosive | Quantity | Sulfur |
|---|---|---|
|
1 | 200 |
|
2 | 240 |
|
10–12 | 250–300 |
|
1 | 480 |
|
1 | 1,400 |
|
1 | 2,200 |
| Other ways: siege weapons, vehicles and loot | ||
|
1 | 60 |
|
1 | 200 |
|
8 | 480 |
|
1 | 600 |
|
1 | 900 |
|
1 | — |
|
2 | — |
|
4 | — |
Direct hit, hard side, no duds. Beancan Grenade is a dud 15% of the time. Satchel Charge is a dud 20% of the time. A range runs from point blank to the far end of the bullet's falloff, fired from an Assault Rifle.
Recycling
At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.