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Items

Christmas Lights

Strings of coloured lights for your base that need no wiring at all. A little metal and fuel, no bench; only the Deluxe version wants power.

Characteristics

Category
Items
Stack size
20
Durability
100
Craftable
No
Researchable
No
Health
500

Overview

In-game description
A string of colored lights to decorate your home

Plain decor, and the easy kind: these lights need no power. That is the line between them and the Deluxe Christmas Lights, which the game describes as powered and animated, so the deluxe set only glows once you run a wire from a battery or a large solar panel.

These cost a little low grade fuel and some metal fragments, with no workbench, and they stack, so one crafting session covers a whole roof edge. They do nothing else. No heat, no comfort, no alarm when someone walks past.

The usual December look is lights along the roof line and a wreath on the front door, and the base shows up from far away at night. That part cuts both ways. A lit base gets noticed, and on a busy server noticed means somebody checks it for soft walls.

They cannot be researched, and no event unlocks them: the blueprint is tied to owning the item on Steam, so they are in your menu all year or never.

Raid cost

Explosive Quantity Sulfur
Explosive 5.56 Rifle Ammo cheapest 10–12 250–300
High Velocity Rocket 2 400
Beancan Grenade 5 600
Satchel Charge 2 960
Timed Explosive Charge 1 2,200
Rocket 2 2,800
Other ways: siege weapons, vehicles and loot
Torpedo 2 60
Homing Missile 1 200
Mortar Shell 3 1,200
Survey Charge 25 1,500
Propane Explosive Bomb 2 1,800
MLRS Rocket 1 —
40mm HE Grenade 6 —
Hammerhead Bolt 6–7 —

Direct hit, hard side, no duds. Beancan Grenade is a dud 15% of the time. Satchel Charge is a dud 20% of the time. A range runs from point blank to the far end of the bullet's falloff, fired from an Assault Rifle.

Recycling

Recycler

At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.