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Items

Sleeping Bag

A cheap respawn point you can put down almost anywhere, for you or a teammate. Its long cooldown is why it backs up a bed instead of replacing one.

Characteristics

Category
Items
Stack size
1
Durability
100
Craftable
Yes
Researchable
Yes · 10 Scrap
Health
200

Overview

In-game description
A sleeping bag. Placing this will give you or an assigned player a place to respawn, with a long cooldown.

Waking up next to your own stuff instead of on a random beach costs a bit of cloth. No workbench is needed, so the first bag usually goes down before the first wall, and it decides where you come back after the death that always arrives sooner or later.

The catch is the cooldown. Once you spawn on a bag it takes a long while to work again, which is why groups keep a bed in the main base and spread bags around everything else. Say you farm a quarry far from home every evening: a bag in a little 1x1 next to it turns a death there into a short jog instead of a trek across half the map. A few bags in different places, and a death almost always has a spawn close by.

Tip

You can give a bag to a teammate, and then it is their spawn, not yours. That is how most groups bring a new player into the base, so only hand bags to people you trust.

You cannot put one just anywhere. Another group's tool cupboard blocks bags inside its range, and a bag out in the open gets broken by the first roamer who spots it.

Raid cost

Explosive Quantity Sulfur
Satchel Charge cheapest 1 480
Beancan Grenade 4 480
Explosive 5.56 Rifle Ammo 20–23 500–600
High Velocity Rocket 5 1,000
Rocket 1 1,400
Timed Explosive Charge 1 2,200
Other ways: siege weapons, vehicles and loot
Torpedo 10 120
Propane Explosive Bomb 1 900
Survey Charge 15 900
Mortar Shell 3 1,200
Homing Missile 17 1,800
MLRS Rocket 1 —
40mm HE Grenade 4 —
Hammerhead Bolt 8 —

Direct hit, hard side, no duds. Satchel Charge is a dud 20% of the time. Beancan Grenade is a dud 15% of the time. A range runs from point blank to the far end of the bullet's falloff, fired from an Assault Rifle.

Crafting

×30 Cloth
×1 Sleeping Bag
Crafting time
15 s
Research cost
10 Scrap

Recycling

Recycler

At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.

How to get

  • Craft

    by hand

  • Research

    10 Scrap at a Research Table