Characteristics
Overview
A double sided hanging sign, to attach to buildings.
Use it to label a shop so it can be read from along the street, not only from straight in front. A sign flat on a wall, like the large wooden sign, vanishes once someone walks along your wall instead of facing it. This one sticks out from the building and each side carries its own picture, so traffic from both directions sees SHOP or your clan tag.
Picture a compound with a vending machine in the outer wall. A sign hanging above it tells roamers coming down the road from either end that there is trade here, long before they reach the window.
The odd part is the price. It takes 150 metal fragments, while the ornate hanging sign asks only 100. Unless you prefer the plain look, the ornate one is the better buy. Neither does anything but show paint.
Raid cost
| Explosive | Quantity | Sulfur |
|---|---|---|
|
50–53 | 1,250–1,350 |
|
4 | 1,920 |
|
16 | 1,920 |
|
10 | 2,000 |
|
1 | 2,200 |
|
2 | 2,800 |
| Other ways: siege weapons, vehicles and loot | ||
|
24 | 300 |
|
2 | 1,800 |
|
6 | 1,800 |
|
41 | 2,460 |
|
32 | 3,200 |
|
1 | — |
|
10 | — |
|
14 | — |
Direct hit, hard side, no duds. Satchel Charge is a dud 20% of the time. Beancan Grenade is a dud 15% of the time. A range runs from point blank to the far end of the bullet's falloff, fired from an Assault Rifle.
Recycling
At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.