Characteristics
Overview
A rocking chair that responds to your input. Don't fire whilst seated.
Wood is all it asks for. Pile up 130 wood, stand at a Level 1 workbench and you have a seat that sways when you press the movement keys. The game hints at that with "responds to your input", and adds a dry warning not to fire whilst seated.
In practice it is a place to wait. You are back from a farm run, the furnaces are full, your teammate is still out on the road, and you rock next to the boxes until the ore is done. Seats like this give comfort, which helps a bit with healing, but nothing about it matters in a fight.
Two things set it apart from the chair: it costs no metal, and it cannot be researched, since its blueprint is tied to owning the item on Steam. The green one and the teal one share its recipe and text, so you only pick a colour.
Raid cost
| Explosive | Quantity | Sulfur |
|---|---|---|
|
1 | 200 |
|
2 | 240 |
|
10–12 | 250–300 |
|
1 | 480 |
|
1 | 1,400 |
|
1 | 2,200 |
| Other ways: siege weapons, vehicles and loot | ||
|
1 | 60 |
|
1 | 200 |
|
8 | 480 |
|
1 | 600 |
|
1 | 900 |
|
1 | — |
|
2 | — |
|
4 | — |
Direct hit, hard side, no duds. Beancan Grenade is a dud 15% of the time. Satchel Charge is a dud 20% of the time. A range runs from point blank to the far end of the bullet's falloff, fired from an Assault Rifle.
Recycling
At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.