Characteristics
Overview
A spooky cast iron cauldron with a green goo.
You come home from a hunt with raw meat in the bag, and the yard is already dressed up for October. This is the pot to cook it in. The game's text only talks about cast iron and green goo, but players use the cauldron the way they would a camp fire: wood underneath, food inside, wait.
That comes from players, not from the item's own text, so open it once after placing and see what slots it offers before you count on it for dinner. It costs 100 wood and no workbench, so the test costs you nothing. There is nothing to research: its blueprint is tied to owning the item on Steam.
As decor it pairs with the skull fire pit by the door. Just remember that a fire at night is seen from far off, and every roamer then knows somebody is home. Other seasonal props are under Misc.
Raid cost
| Explosive | Quantity | Sulfur |
|---|---|---|
|
1 | 120 |
|
5–6 | 150 |
|
2 | 400 |
|
1 | 480 |
|
1 | 1,400 |
|
1 | 2,200 |
| Other ways: siege weapons, vehicles and loot | ||
|
3 | 60 |
|
4 | 240 |
|
1 | 600 |
|
5 | 600 |
|
1 | 900 |
|
1 | — |
|
1 | — |
|
2 | — |
Direct hit, hard side, no duds. Beancan Grenade is a dud 15% of the time. Satchel Charge is a dud 20% of the time. A range runs from point blank to the far end of the bullet's falloff, fired from an Assault Rifle.
Recycling
At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.