Characteristics
Overview
A poster that can display a given player's face as wanted.
Pick this one for the way it looks, because there is nothing else to pick. It is a skin of the first wanted poster, not a poster of its own: you craft that one for 20 wood with no workbench and choose this print if you own the skin. No blueprint of its own, nothing to research, and the same wood back from a recycler.
Where it earns a place is in a row of them. Say you run a small shop by the road and three groups robbed your customers this week. Three posters in three looks read like a real notice board. Three identical ones look like a mistake.
Do not confuse it with a photo. A shot from the instant camera goes into a photo frame, while this poster shows the face of a player you pick.
Raid cost
| Explosive | Quantity | Sulfur |
|---|---|---|
|
1 | 200 |
|
2 | 240 |
|
10–12 | 250–300 |
|
1 | 480 |
|
1 | 1,400 |
|
1 | 2,200 |
| Other ways: siege weapons, vehicles and loot | ||
|
1 | 60 |
|
1 | 200 |
|
8 | 480 |
|
1 | 600 |
|
1 | 900 |
|
1 | — |
|
2 | — |
|
4 | — |
Direct hit, hard side, no duds. Beancan Grenade is a dud 15% of the time. Satchel Charge is a dud 20% of the time. A range runs from point blank to the far end of the bullet's falloff, fired from an Assault Rifle.
Recycling
At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.