Characteristics
Overview
A single sign post that you can plant into terrain.
Mark a trail with it. Say your shop sits off the main road behind a hill: plant one post where the road bends, another halfway up and a last one by the gate, each with a single arrow and the word SHOP. Customers follow the arrows instead of wandering into your compound.
Price is the awkward part. It costs 75 wood, the same as the double sign post, and for that money the double gives you a second board. At a junction, or anywhere a second message might help, take the double. The single only wins where an empty board would look odd, like a row of arrows that all say the same thing.
You paint the board in the canvas editor. If the message belongs on a wall rather than in the dirt, the small wooden sign does the same job. It changes nothing in a fight; more boards like it are under Items.
Raid cost
| Explosive | Quantity | Sulfur |
|---|---|---|
|
25–27 | 650–700 |
|
2 | 960 |
|
8 | 960 |
|
5 | 1,000 |
|
1 | 1,400 |
|
1 | 2,200 |
| Other ways: siege weapons, vehicles and loot | ||
|
12 | 180 |
|
1 | 900 |
|
3 | 1,200 |
|
21 | 1,260 |
|
16 | 1,600 |
|
1 | — |
|
5 | — |
|
7 | — |
Direct hit, hard side, no duds. Satchel Charge is a dud 20% of the time. Beancan Grenade is a dud 15% of the time. A range runs from point blank to the far end of the bullet's falloff, fired from an Assault Rifle.
Recycling
At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.