Characteristics
- Category
- Weapon
- Stack size
- 1
- Durability
- 100
- Craftable
- No
- Researchable
- No
- Damage
- 157.5
- Fire rate
- 240 shots/min
- Magazine
- 6
- Reload
- 5.8 s
Overview
A semi automatic military issue shotgun
Do not go looking for a blueprint. The Spas-12 cannot be researched or crafted, so every one you hold came from loot. Airdrops are the most generous source, whether random or called in with a supply signal, with elite crates, heli and Bradley crates and heavy scientists far behind. The black market at Bandit Camp also sells it for scrap.
What you get is a shotgun that keeps firing as fast as you click. Each shell hits softer than a pump shotgun, but the follow-up comes much faster. That is why many players rate it for close fights in doorways and stairwells, from holding off an online raid to clearing a compound.
It eats every 12 gauge shell. Buckshot is the default, slugs give it some reach, and incendiary shells add burn damage.
Watch out
You cannot make another one, so a Spas lost is lost for good. Each fix at a repair bench also trims its maximum condition, which means it will not last forever. Think twice before taking it on a roam you are likely to die on.
Damage
| Ammo | Close | Far | Per second |
|---|---|---|---|
|
157.5 | 39.4 | 630 |
|
135 | 33.8 | 540 |
|
112.5 | 28.1 | 450 |
|
60 | 30 | 240 |
Recycling
At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.