Characteristics
- Category
- Attire
- Stack size
- 1
- Workbench
- Level 2
- Craftable
- Yes
- Researchable
- Yes · 15 Scrap
- Bullet protection
- 10%
Overview
Gloves made out of metal, offer a good amount of protection to the upper body.
Gloves come last, and these are no exception. Your group has a jacket and a kilt for everyone, and the box still holds a road sign, twenty leather and two sewing kits. Gloves or a spare kilt? Most of the time the spare wins, and the gloves wait for the next road run.
| Gloves | Bench | Made from | Game text promises |
|---|---|---|---|
| Burlap gloves | none | 5 cloth | protection from the elements |
| Leather gloves | none | 20 leather | a small amount of protection |
| Road sign gloves | Level 2 | 20 leather, 1 road sign, 2 sewing kits | a good amount of protection |
| Tactical gloves | cannot be crafted | loot only | protection and steadier aim |
Tactical gloves cannot be crafted at all, so you only get them from loot or a trade. Road sign gloves are the pair you learn for 15 scrap and craft again after every death.
Unlike the 500 of the road sign jacket, the row lists no durability for them, so there is no bar to watch after a fight. The game text calls them metal and promises a good amount of protection to the upper body. How that compares with the jacket, no table shows.
Protection
-
Bullet
10% -
Arrow
20% -
Stab
25% -
Slash
15% -
Blunt
15% -
Cold exposure
-50% -
Bite
60%
- Chest
- Stomach
- Arms
- Hands
Crafting
- Workbench level
- Level 2
- Crafting time
- 25 s
- Research cost
- 15 Scrap
Recycling
At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.
How to get
-
Craft
at a Level 2 Workbench
-
Research
15 Scrap at a Research Table