Characteristics
- Category
- Attire
- Stack size
- 1
- Durability
- 100
- Craftable
- No
- Researchable
- No
- Bullet protection
- 25%
- Explosion protection
- 40%
Overview
A Jumpsuit
Plan your clothes without it. On paper it costs 50 cloth and nothing else, but the row also asks for a workbench tier above the Level 3 workbench and lists no research cost. No player can place such a bench, and a research table has nothing to teach you, so the crafting menu will never offer it.
That puts it with the world outfits. The Waterwell NPC Jumpsuit says outright that an NPC wears it, and the Blue Jumpsuit matches this one field for field except the colour. The game text here only names the item, so it promises no protection at all, and the row sets its durability at 100.
Say a modded server puts one in your starter kit. Wear it through the first night, then switch to a hoodie and pants once you have sewing kits: each costs less cloth, both can be researched, and the pants promise protection in their own text. Recycled, the jumpsuit gives back a good part of its cloth, so it is not wasted.
Protection
-
Bullet
25% -
Arrow
25% -
Stab
40% -
Slash
40% -
Blunt
40% -
Explosion
40% -
Heat
25% -
Radiation exposure
4% -
Bite
80%
- Chest
- Stomach
- Arms
- Hands
- Legs
- Feet
Recycling
At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.