Characteristics
- Category
- Weapon
- Stack size
- 1
- Durability
- 350
- Workbench
- Level 3
- Craftable
- Yes
- Researchable
- Yes · 120 Scrap
- Damage
- 57.5
- Fire rate
- 480 shots/min
- Magazine
- 60
- Reload
- 6.5 s
Overview
A hand made belt-fed light machine gun with high damage, high rate of fire, low accuracy during short bursts.
You build the HMLMG when you want to pin a group down: holding a compound during an online raid, covering a road while your team moves, or pouring bullets into a turret position. It is the craftable cousin of the M249, a bit harder to control and a bit softer-hitting, but you can research it and rebuild it after a loss.
Pros
Cons
- A long belt, so you rarely reload mid-fight
- Runs on 5.56 rifle ammo, the same stock your AK and bolt use
- Crafted at a Level 3 workbench, unlike the M249
- Recoil takes real practice, and many players find the iron sights hard to use
- A slow reload once the belt does run dry
- Takes no extended magazine or burst module
Get a lasersight on it before anything else. It cuts the sway, and many players add a holosight next to it to keep the gun on target at range. Learn the bullet drop too before you start fights far away.
Damage
| Ammo | Close | Far | Per second |
|---|---|---|---|
|
57.5 | 46 | 460 |
|
57.5 | 46 | 460 |
|
57.5 | 46 | 460 |
|
64.4 | 51.5 | 515 |
Crafting
- Workbench level
- Level 3
- Crafting time
- 30 s
- Research cost
- 120 Scrap
Recycling
At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.
How to get
-
Craft
at a Level 3 Workbench
-
Research
120 Scrap at a Research Table