Characteristics
- Category
- Attire
- Stack size
- 1
- Workbench
- Level 1
- Craftable
- Yes
- Researchable
- Yes · 15 Scrap
- Bullet protection
- 20%
Overview
A leather cap with a flashlight attached. It uses Low Grade Fuel and can be activated from the inventory.
Ore nodes in a cave do not care what time it is, and neither does this hat. You switch it on from the inventory, the beam goes wherever you look, and both hands stay on the pickaxe. That is its whole edge over an industrial torch, which you hold and swing like a weapon.
Fifteen cloth, ten low grade fuel and fifty metal fragments at a Level 1 bench, plus 15 scrap to research. Next to the candle hat it costs more and throws a real beam instead of a dim glow, so most players jump straight to it once the frags are there.
Watch out
It sits where a helmet would. Caves and quarries draw other players, and whoever walks in behind you wearing a coffee can helmet wins the headshot trade. Carry a helmet in your inventory and swap the moment you hear footsteps.
And switch it off before you leave the cave. A moving beam on a dark hillside is the easiest target on the server.
Protection
-
Bullet
20% -
Arrow
25% -
Stab
25% -
Slash
25% -
Blunt
25% -
Cold exposure
60% -
Radiation exposure
5% -
Bite
40%
- Head
Crafting
- Workbench level
- Level 1
- Crafting time
- 15 s
- Research cost
- 15 Scrap
Recycling
At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.
How to get
-
Craft
at a Level 1 Workbench
-
Research
15 Scrap at a Research Table