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Attire

Hide Boots

Ten leather, no bench: the footwear you make after your first deer. A step up from burlap, and the first thing you drop once real boots arrive.

Characteristics

Category
Attire
Stack size
1
Craftable
Yes
Researchable
Yes · 10 Scrap
Bullet protection
5%

Overview

In-game description
Simple hide boots, made with common materials. Basic all-round protection.

Your building spot is a short walk from the snow line, and the ore nodes you want sit up there in the white. Walking up barefoot or in cloth is how a fresh spawn ends the evening shivering at a campfire instead of hitting rocks. So the first deer you drop on the way becomes boots before anything else: ten leather, no bench, fifteen seconds in the queue.

For your feet they are the middle step. Their description promises basic all-round protection, a little more than burlap shoes give, and leather keeps you warmer than cloth once the night turns cold. Against a bullet they do nothing worth mentioning.

Pair them with a hide poncho and the cold stops sending you home early. Once a Level 2 bench and a sewing kit are around, proper boots take over and these go to the recycler, which hands back about half the leather.

Protection

  • Bullet 5%
  • Arrow 5%
  • Stab 5%
  • Slash 10%
  • Blunt 10%
  • Cold exposure 30%
  • Radiation exposure 2%
  • Bite 20%
Covers
  • Legs
  • Feet

Crafting

×10 Leather
×1 Hide Boots
Crafting time
15 s
Research cost
10 Scrap

Recycling

Recycler

At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.

How to get

  • Craft

    by hand

  • Research

    10 Scrap at a Research Table