Characteristics
Overview
A pure tea that provides hydration and temporarily increases your resistance to radiation a large amount.
Every evening your group runs the same big monument, and the advanced cups from the planters have been mixed up into a handful of pure ones. Each of those is a small decision: drink it as it is, or take it to the bench first. Plain, the game promises hydration and a large, temporary boost to your resistance to radiation. That is the most the anti-rad line gives without spending anything else, a clear step above the Advanced Anti-Rad Tea it is mixed from.
| Cup | Extra cost | Pick it for |
|---|---|---|
| Plain | nothing | an ordinary run, or when nobody has dairy |
| Milky | three milk, Level 1 bench | a full lap of a big monument |
| Creamy | three cream, Level 1 bench | a short dash into the worst room |
Most runs land in the first row. You know roughly how long you will be inside, your hazmat suit carries most of the load, and the tea covers the rooms where the suit alone is not quite enough. Milk and cream are also wanted by the healing and max health cups, so spend them where the length or the spike of the effect really matters.
It protects, nothing more. The radiation you still bring out is cleared by a Pure Rad. Removal Tea or pills, drunk once you are outside.