Characteristics
Overview
A pure cooling tea that temporarily decreases your max and core temperature. Enriched with cream for a stronger, shorter lived effect.
Noon, a desert monument, and a group in the dunes that you mean to push. You are in a full kit, nobody is taking armour off, and the heat icon has been on since you got off the horse. A cup of this right before you move makes the fight about aim, not about the sun. Its game text says it lowers your max and core temperature for a while, and the cream makes that stronger and shorter lived.
Pros
Cons
- The strongest cooling you can get out of a Pure Cooling Tea
- Fits a fight that is over in a few minutes
- Works on top of armour you cannot take off mid-fight
- Drunk too early, it is gone before the shooting starts
- Eats cream, which healing teas and rich pies want too
- Useless for a whole afternoon of farming in the sand
That last point is where the milky version takes over: same base, longer effect, a better fit for holding a spot or farming for hours. Desert groups often keep both in the kit room, made from one batch of pure teas off the Mixing Table, and grab whichever the next fight needs.
Crafting
- Workbench level
- Level 1
- Crafting time
- 15 s
- Research cost
- 10 Scrap
How to get
-
Craft
at a Level 1 Workbench
-
Research
10 Scrap at a Research Table