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Weapon

F1 Grenade

The grenade you carry for players, not walls: a fuse you can trust, a short throw and a blast that punishes anyone tucked behind cover.

Characteristics

Category
Weapon
Stack size
3
Workbench
Level 2
Craftable
Yes
Researchable
Yes · 30 Scrap
Damage
175 (100 Blunt + 75 Bullet)
Blast radius
6 m
Fuse
2.5 s

Overview

In-game description
A reliable military grenade that can be thrown a short distance. Deadly at close range on detonation.

Someone is crouched behind a rock at a monument, or holding the top of your stairs, and you cannot get a clean shot. An F1 takes that cover away. It goes off when you expect it to, and whoever is close when it pops is in serious trouble.

The throw is short, so it is a tool for corners, bushes and stairwells rather than open ground. Bank it off a wall into a room instead of lobbing it at a man in a field who will just step aside. Defenders on a roof like to drop them on raiders placing charges below.

For a fight it beats a beancan easily: half the gun powder and a fuse that behaves the same every time. What you pay instead is a Level 2 workbench and a few more frags. Against a base it is the wrong tool, as a door barely notices it.

Tip

An F1 rarely gets the kill on its own. It makes people move, so throw, switch back to your gun right away and shoot whoever runs out. If you have to cross open ground to get into throwing range, a smoke grenade covers the walk.

Crafting

Workbench level
Level 2
Crafting time
10 s
Research cost
30 Scrap

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Recycling

Recycler

At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.

How to get

  • Craft

    at a Level 2 Workbench

  • Research

    30 Scrap at a Research Table