Characteristics
Overview
A Halterneck made from the hide of an animal.
A duo, one deer, twenty leather on the grass. One of you crafts a hide vest, the other this halterneck, and you both end up with the same thing on your torso in a different cut. Ten leather, no bench, nothing to research, the same leather back from the recycler: the two rows match line for line.
So it is a choice of looks, not an upgrade. Players generally see the same basic protection from both, mostly against the cold. Nobody should spend a second hunt on a halterneck when a vest is already in the box.
The real gain on the chest comes from layering. A hide poncho goes on top for more warmth, and later the halterneck can stay under armour until a cloth top replaces it. If leather is short after your first trip with a hunting bow, make boots and pants before a second top: no top does anything for bare feet.
Protection
-
Bullet
10% -
Arrow
10% -
Stab
10% -
Slash
10% -
Blunt
10% -
Cold exposure
40% -
Radiation exposure
2% -
Bite
20%
- Chest
- Stomach
- Arms
- Hands
Crafting
- Crafting time
- 15 s
- Research cost
- 10 Scrap
Recycling
At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.
How to get
-
Craft
by hand
-
Research
10 Scrap at a Research Table