Characteristics
Overview
Ammunition for a 40mm Grenade Launcher.
Think of this as the round you load when the explosive ones are gone. It fires a spread of shot out of the multiple grenade launcher, so it plays like a very bulky shotgun: strong in a doorway, pointless at range, and no raiding tool.
Its one real advantage is safety. You can't blow yourself up with it, so it's fine inside a base where an HE grenade going off against a nearby doorframe would catch you in the blast. If a raider breaks into your core while you are holding the launcher, this is what you want in the drum.
But be honest about the comparison. A proper shotgun with buckshot is lighter, quicker to swap to and costs far less to keep fed. Nobody brings a launcher to a fight just to shoot this.
Like the other 40mm rounds it can't be crafted or researched. You loot it from heavy scientists, and some safe-zone vending machines sell small stacks for scrap, which beats spending HE on fights that never needed it.
Damage
| Weapon | Close | Far | Per second |
|---|---|---|---|
|
270 | 67.5 | 675 |
- Velocity
- 225 m/s
- Pellets
- 18
- Falloff
- 100% up to 10 m, 25% from 40 m
Recycling
At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.