Half the jacket's leather and a single sign, yet the same two sewing kits. With 150 durability it's the piece you craft again most, so kits drain here.
Count the kilt in sewing kits, not in signs. On the calculator it looks like the cheap half of the set: ten leather and a single road sign. But it takes the same two kits as the jacket and breaks long before the jacket does, so over a wipe the kilt, not the chest, is where most of your kits go.
Two habits keep that in check. Take a worn kilt to the repair bench while it still has some life left; a repair costs a fraction of a new kilt. And when the box is down to its last sign, the kilt beats a reinforced shield or a cleaver for it.
Research it the same evening as the jacket, since both cost the same scrap at the same bench. If you own the knight skin, the same craft hands you the skirt plates instead, for the same bill.
Questions
Road Sign Kilt ×10: how many resources?
Leather ×100, Road Signs ×10, Sewing Kit ×20.
Which workbench does Road Sign Kilt need?
Workbench level 2.
How long does Road Sign Kilt take to craft?
25 s for one, every step included.
How much scrap does researching Road Sign Kilt take?