Characteristics
- Category
- Weapon
- Stack size
- 1
- Durability
- 200
- Workbench
- Level 1
- Craftable
- Yes
- Researchable
- Yes · 30 Scrap
- Damage
- 60
- Swing time
- 2 s
Overview
A powerful 2-handed melee weapon, It's unique design makes it easier to hit your target when compared to other more traditional weapons.
Most people who craft a mace want one thing from it: to land heavy hits without careful aim. The head is wide, so a swing that would sail past with a knife still connects, and every blow that lands hurts.
The price is the swing itself. It winds up slowly, so in a running fight a player with something lighter gets two hits in for your one. That is the whole difference from the baseball bat, which costs exactly the same at the same Level 1 workbench.
Tip
Start the swing a moment before the target steps into range. Timed right, the blow lands as they close in, and that is how mace players win doorway fights against people who rush them.
Where it shines: you are on furnace duty while the team roams, and the only visitors are fresh spawns poking at your door with rocks and torches. A mace by the door handles them for some wood and frags, and losing it hurts nobody. When the fights get serious, the longsword reaches further, though by then most people carry a gun anyway.
Crafting
- Workbench level
- Level 1
- Crafting time
- 15 s
- Research cost
- 30 Scrap
Recycling
At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.
How to get
-
Craft
at a Level 1 Workbench
-
Research
30 Scrap at a Research Table