Characteristics
Overview
A large medkit that heals you to max health over time and stops any bleeding instantly. Guarantees 100% recovery from the wounded state if placed in your toolbar.
Pop it once the fight is over and you have a moment behind a wall. It brings you back to full over time and stops bleeding on the spot, so after a messy roam one kit replaces a pile of bandages. In the middle of a peek battle it is a different story: the heal comes in slowly and the other side will not wait for it.
The second job matters more. While a Large Medkit sits in your toolbar, the game promises that you recover from the wounded state. On a roam that turns going down into getting back up, as long as nobody walks over to finish you.
Watch out
The guarantee only counts from the toolbar. A kit in your backpack or main inventory does nothing when you drop, and since only one fits in a slot, it costs you a hotbar slot.
The price is two medical syringes and some low grade fuel at a Level 2 workbench. Two syringes are two quick heals in a fight, so many players keep syringes for PvP and craft one kit per person for the belt.
Crafting
- Workbench level
- Level 2
- Crafting time
- 15 s
- Research cost
- 30 Scrap
Recycling
At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.
How to get
-
Craft
at a Level 2 Workbench
-
Research
30 Scrap at a Research Table