Characteristics
Overview
A snowman helmet which provides ample protection.
Snowball fights are where it belongs. On a December wipe, when somebody hauls a pile of snowballs out behind the base, a snowman's head on top of yours is the right uniform. Put a snowman in the yard and the two of you make a pair.
Ten cloth and fifteen seconds, no workbench. There is nothing to research, though: its blueprint is tied to owning the item on Steam, and without that it never shows up in your crafting menu. A recycler gives back about half the cloth.
The game text promises ample protection. A hat sewn from cloth alone rarely backs that up, so try it out before a real fight. Unlike the Santa hat, at least this one has a recipe.
Protection
-
Bullet
20% -
Arrow
25% -
Stab
25% -
Slash
25% -
Blunt
25% -
Cold exposure
60% -
Radiation exposure
5% -
Bite
40%
- Head
Recycling
At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.