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Electrical

Modular Car Lift

One gear, five HQM and a pile of frags, crafted once for the whole group. Who learns the blueprint, and when, matters more than the bill itself.

Data: Rust build 2026-10-02

Item details

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Summary

High Quality Metal
×5
Craft time
25 s
Workbench
Level 2
Research
60 Scrap

Resources

Crafting tree

Modular Car Lift ×1

Crafting chain

Item Crafts × yield Left over
Modular Car Lift25 s · Level 2 1 × 1 —

About this craft

You only ever need one. A single lift in the garage serves the whole team, so only one player has to spend scrap on the blueprint, and that player crafts it. The bill is nearly the elevator's: the same metal fragments, the same lone gear and a little more high quality metal.

Timing is the real question. Learn it the day someone drives home a car worth keeping, not before. A lift with no car on it is research scrap spent on a garage ornament, while a car without one can only be driven the way you found it.

Hold a gear back for it. Before a Level 3 bench, gears come only from crates and the recycler, and the day you find a good car is a bad day to learn that the last one went into a door.

Questions

Modular Car Lift ×10: how many resources?

High Quality Metal ×50, Metal Fragments ×2,000, Gears ×10.

Which workbench does Modular Car Lift need?

Workbench level 2.

How long does Modular Car Lift take to craft?

25 s for one, every step included.

How much scrap does researching Modular Car Lift take?

60 scrap for every blueprint in the chain.

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Quick facts

Category
Electrical
Stack size
1
Yield per craft
1
Workbench
Level 2
Research
60 Scrap