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Tool

Rock

The tool every spawn starts with: slow on trees and ore, but enough to farm your first stone hatchet and pickaxe. Ten stones replace a lost one.

Characteristics

Category
Tool
Stack size
1
Durability
100
Craftable
Yes
Researchable
Yes · 10 Scrap
Damage
10
Swing time
1.3 s

Overview

In-game description
A Rock. The most basic melee weapon and gathering tool.

You wake up on a beach with a rock and a torch, and the next ten minutes decide how fast your wipe starts. Hit trees for wood and the grey nodes for stones. It is slow work, but nothing else is in your hands yet.

The first goal is to stop using it. A stone hatchet and a stone pickaxe each ask for 100 stones and 200 wood with no bench, and they gather much faster. Most people make the hatchet first, because a base wants wood before anything else.

Tip

Aim for the X mark on a tree trunk and the glowing spot on an ore node. A hit there gives a bonus and saves you swings.

But don't throw it away once you have tools. It breaks barrels on a road run, keeps chipping at a node when your pickaxe snaps far from home, and if you lose it, ten stones make another in seconds. Fresh spawns even fight with it, though a spear or a bow wins that fight.

Crafting

×10 Stones
×1 Rock
Crafting time
5 s
Research cost
10 Scrap

Recycling

Recycler

At power grid stage 2 a green recycler works at 60% instead of 50%. Yields depend on the recycler.

How to get

  • Craft

    by hand

  • Research

    10 Scrap at a Research Table